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Allegro 4 seems to be the best bet thereĪ few toolsets actually have compatibility across multiple operating systems including DOS, Freebasic and Freepascal for starters If you want to program games there are lots of options, but less if you intend to port directly onto new systems. Likewise there's till a lot out there on the Win32 Api and Directx and so on if you want to know There are lots of interesting guides for DOS still available - programming the VGA card and so forth, it's good to learn about hardware interrupts and so on as well as a little assembly. W9x: Borland Builder/command line, Borland Delphi, Visual Basic, MingW Reply 6 of 12, by keenmaster486Ī large part of my enjoyment of older PCs comes from programming, I like trying to port simple applications across operating systems, or it might be fun to 'benchmark' an app on different systems and just to experience the different toolsets in use.ĭOS: Borland pascal and C, Quick Basic, various assemblers I never used Watcom C/C++ but I found out recently that it had gone open source way back in 2003 and I'm curious about trying it out.
#Tasm 5.0 license
I own all of these, have the license keys, so grabbing a working ISO off the internet to replace my bad floppies doesn't concern me.
#Tasm 5.0 free
While none of these are freeware or open source WinWorldPC (not going to link) does have ISOs or disk images, but I don't know how people feel about free distributions of supposed "abandon-ware". I got a bit frustrated working in Win3.1 and ended not doing much in Win3.1. I really liked working with Borland C++ 3.1 and Visual Basic for DOS in DOS and preferred Visual Studio 6.0 for Win95. I prefer it's inline assembly syntax, and how DOS/4GW exposes the first 1MB of memory to your application as compared to CWSDPMI that DJGPP uses) but there are very good reasons why someone might prefer DJGPP. I prefer Watcom C/C++ myself for various reasons (e.g. Very easy to use, built-in help system, integrated debugger, etc. The nice thing about DJGPP is that it includes the (optional) IDE "RHIDE" which is very Borland-inspired. If you want to try DJGPP and are intending on doing development on actual retro computer hardware (as you said you intend to do), then do yourself a favour and grab an older build from somewhere around 1998-2000 or thereabouts.
#Tasm 5.0 code
And Watcom C lets you write 32-bit protected mode code that runs under DOS/4GW.Ĭompared to Watcom C/C++, DJGPP can be seen as a nice step up. Anyway, if you're comfortable setting up makefiles and configuring some random text editor to your liking then this will be fine. Maybe Open Watcom has a good IDE included, I dunno, never used Open Watcom myself. Watcom C/C++ is awesome too, but the set up is more involved as there is no (good) IDE included. It is limited in many respects too, but I really think it hits a sweet spot between the easy of use of BASIC, and the advanced features of C/C++.
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Easy to learn syntax, really great built in help system with examples, near instant compile times even on 286/386/486 machines, pointers, inline assembly, etc. Allegro 3.x or 4.x is a really awesome "batteries included" library for doing game development with, for example.Īs someone who was really big into QBasic back in the day, Turbo Pascal is really awesome to me. QBasic/QuickBASIC is what I self-taught myself programming with as a teenager in the 90's, so it's also something I will probably revisit for some new project in the future. I've also dabbled a bit with Delphi 1.0 as well as re-visited some of my childhood projects from back in the day written in QuickBASIC 4.5 and Visual Basic 6. Turbo Pascal 7 of course has it's own included IDE which is awesome, but for Watcom C projects, I use a heavily customized Aurora Text Editor installation. Right now, I primarily have separate on-going projects in both Turbo Pascal 7 and Watcom C. For me this is 486 DX2 and Pentium MMX systems. I bounce around a bit with what I program in on my retro computers.